LOL Worlds 2024 Fantasy
Format
Play-In - September 25th - 29th
- Eight teams play a Double Elimination bracket
- All matches are played in a Bo3.
- Top 4 teams advance to Swiss Stage.
- Remaining teams are eliminated.
Swiss Stage - October 3rd - 7rd and 10th - 13th
- Four teams from the Play-In Stage join twelve teams with direct entry from China, South Korea, Europe and North America
- 16 Team Swiss System Format
- Round 1 teams will be paired against teams from a different region
- Rounds 2 to 5 are seeded based on each team win-loss record
- Elimination and Advancement matches are Bo3
- All other matches are Bo1.
- Each team can face an opponent only once throughout the Swiss Stage.
- Teams that reach 3 wins advance to Knockout Stage.
- Teams that reach 3 losses are eliminated.
- Throughout the Swiss Stage, side selection will be determined by initial draw pool - the higher pool will receive side selection.
- In matches between teams from the same draw pool, side selection will be determined by team's drawing order.
Knockout Stage - October 17nd - 20th, October 26th - 27th and November 2nd
- Eight teams play in a single elimination bracket.
- Side Selection Privilege
- Teams with Side Selection Privilege can choose the side in game 1, after that, the losing team can choose the side in the next game.
- In Quarterfinals, Side Selection Privilege will be granted to teams with better match record in Swiss Stage. In the case where both teams have the same match record, Side Selection Privilege will be determined by the order teams are drawn in Quarterfinals.
- In the following matches, the Side Selection Privilege will be determined by coin flip.
- All matches are Bo5.
Fantasy Leagues
Play-in stage by MOBAFire.
Join here: MOBAFire Play-in League
Prize pool: $80 - Season Tier: A
Swiss Stage by MOBAFire:
Join here: Swiss Stage
Prize pool: $100 - Season Tier: S
Point Padding
Play-in Stage:
The winners of the groups will recieve 1 round of average point padding during the decider matches 29th of Sep.
Swiss Stage:
Teams that go 3-0 will get 2 rounds of point padding the first being on the 12th of October.
Teams that go 3-1 and 3-0 will get 1 round of point padding on the 13th of October.
Fantasy Point System
Top Lane & Jungle
Kills: 0.4 Points
Assists: 0.2 Points
Deaths: -0.15 Points
Creep Score: 0.02 Points
Mid & Bot lane
Kills: 0.4 Points
Assists: 0.15 Points
Deaths: -0.2 Points
Creep Score: 0.015 Points
Support:
Kills: 0.4 Points
Assists: 0.35 Points
Deaths: -0.1 Points
Creep Score: 0.03 Points
Team Points:
Turrets: 0.1 Points
Dragons: 0.2 Points
Herald (NEW): 0.2 Points
Barons: 0.5 Points
First Blood: 0.5 Points (REMOVED)
Win under 30 min (NEW): 1 Point
Win: 2 Points
Understanding Fantasy Phases
During the tournament, you will enter three different phases based on where in the contest we are. These phases determine what you can do with your team and when you can do it.
Building Phase
The building phase is the first stage you enter when joining the tournament. It's here where you create your first team for the regular Season. You can modify your team as much as you like during this period. Your team and your changes will not be shown to other players.
Edit Phase
You will often enter and exit the editing phase during the tournament. During this phase, you can change your team to maximize your score. You can, for example, sell a player for another or give the captain role to another player in your team.
Game Phase
During this phase, your lineup is locked, and you can't make any more changes. So sit back and cheer on your players. Hopefully, they will do well!
Captain Feature
The captain feature gives a 50% point bonus to the player you have assigned as your Captain. If you want, you can set a Captain before the League starts, and the captain booster will stay on that player until you actively change it to another player. You have one Captain swap every day, but you will lose your Captain switch for the day if your Captain has started a match series. You can only change Captain during the Edit phase!
Captain = 1.5x bonus points
Selling a player
The SELL token enables participants to sell a player in their lineup and buy a new one. This action can only be performed during EDIT, consuming your SELL token. When selling a player, you will be refunded the same amount as previously paid when you purchased the player. You will keep the points of your traded players for the remainder of the tournament, and they will be displayed in the section "Sold players".
Point padding
Point padding is given to teams that qualify further in the tournament and thus skip matches. We want players rewarded for picking the best teams, so we have point padding. If your team misses a game, they will most likely receive an average point padding based on their tournament performance. This point padding is usually given when the Match they skipped is being played. Static point padding (+6) is only given to teams if they start the tournament deeper in the bracket.
Your player must have at least played 1 match in your lineup to earn point padding, meaning you can't buy players solely for their point padding anymore. Selling the player and buying it again will result in the need of having a new match played before you recieve point padding.
End Notes
The Organizer reserves the right to change the above Point System and described features at its sole discretion. It will inform users of significant changes by publicly announcing them on the website or community channels.
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